// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.adventure.farming.interactions;

import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.inventory.container.ItemContainer;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.server.core.entity.EntityUtils;
import com.hypixel.hytale.server.core.entity.LivingEntity;
import com.hypixel.hytale.builtin.adventure.farming.states.CoopBlock;
import com.hypixel.hytale.server.core.modules.block.BlockModule;
import com.hypixel.hytale.protocol.InteractionState;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.math.vector.Vector3i;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.CommandBuffer;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;

public class UseCoopInteraction extends SimpleBlockInteraction
{
    public static final BuilderCodec<UseCoopInteraction> CODEC;
    
    @Override
    protected void interactWithBlock(@Nonnull final World world, @Nonnull final CommandBuffer<EntityStore> commandBuffer, @Nonnull final InteractionType type, @Nonnull final InteractionContext context, @Nullable final ItemStack itemInHand, @Nonnull final Vector3i targetBlock, @Nonnull final CooldownHandler cooldownHandler) {
        final int x = targetBlock.getX();
        final int z = targetBlock.getZ();
        final WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z));
        if (worldChunk == null) {
            context.getState().state = InteractionState.Failed;
            return;
        }
        Ref<ChunkStore> blockRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY(), z);
        if (blockRef == null) {
            blockRef = BlockModule.ensureBlockEntity(worldChunk, targetBlock.x, targetBlock.y, targetBlock.z);
        }
        if (blockRef == null) {
            context.getState().state = InteractionState.Failed;
            return;
        }
        final Store<ChunkStore> chunkStore = world.getChunkStore().getStore();
        final CoopBlock coopBlockState = chunkStore.getComponent(blockRef, CoopBlock.getComponentType());
        if (coopBlockState == null) {
            context.getState().state = InteractionState.Failed;
            return;
        }
        final Ref<EntityStore> playerRef = context.getEntity();
        final LivingEntity playerEntity = (LivingEntity)EntityUtils.getEntity(playerRef, commandBuffer);
        if (playerEntity == null) {
            context.getState().state = InteractionState.Failed;
            return;
        }
        final CombinedItemContainer playerInventoryContainer = playerEntity.getInventory().getCombinedHotbarFirst();
        if (playerInventoryContainer == null) {
            return;
        }
        coopBlockState.gatherProduceFromInventory(playerInventoryContainer);
        final BlockType currentBlockType = worldChunk.getBlockType(targetBlock);
        assert currentBlockType != null;
        worldChunk.setBlockInteractionState(targetBlock, currentBlockType, coopBlockState.hasProduce() ? "Produce_Ready" : "default");
    }
    
    @Override
    protected void simulateInteractWithBlock(@Nonnull final InteractionType type, @Nonnull final InteractionContext context, @Nullable final ItemStack itemInHand, @Nonnull final World world, @Nonnull final Vector3i targetBlock) {
    }
    
    static {
        CODEC = BuilderCodec.builder(UseCoopInteraction.class, UseCoopInteraction::new, SimpleBlockInteraction.CODEC).build();
    }
}
