// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders;

import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionPlayAnimation;
import java.util.EnumSet;
import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.google.gson.JsonElement;
import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionCompleteTask;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
import com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders.BuilderActionPlayAnimation;

public class BuilderActionCompleteTask extends BuilderActionPlayAnimation
{
    protected final BooleanHolder playAnimation;
    
    public BuilderActionCompleteTask() {
        this.playAnimation = new BooleanHolder();
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Complete a task";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return "Complete a task. Tasks are picked based on those provided to SensorCanInteract.";
    }
    
    @Nonnull
    @Override
    public ActionCompleteTask build(@Nonnull final BuilderSupport builderSupport) {
        return new ActionCompleteTask(this, builderSupport);
    }
    
    @Nonnull
    @Override
    public BuilderActionCompleteTask readConfig(@Nonnull final JsonElement data) {
        super.readConfig(data);
        this.getBoolean(data, "PlayAnimation", this.playAnimation, true, BuilderDescriptorState.Stable, "Whether or not to play the animation associated with completing this task", null);
        this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
        return this;
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.Stable;
    }
    
    public boolean isPlayAnimation(@Nonnull final BuilderSupport support) {
        return this.playAnimation.get(support.getExecutionContext());
    }
}
