// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.adventure.npcobjectives.task;

import com.hypixel.hytale.server.core.modules.entity.damage.Damage;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import com.hypixel.hytale.builtin.adventure.objectives.Objective;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Store;

public interface KillTask
{
    void checkKilledEntity(final Store<EntityStore> p0, final Ref<EntityStore> p1, final Objective p2, final NPCEntity p3, final Damage p4);
}
