// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.adventure.objectives.transaction;

import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.Codec;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.universe.world.meta.BlockState;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.builtin.adventure.objectives.blockstates.TreasureChestState;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.server.core.universe.Universe;
import com.hypixel.hytale.math.vector.Vector3i;
import java.util.UUID;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class SpawnTreasureChestTransactionRecord extends TransactionRecord
{
    public static final BuilderCodec<SpawnTreasureChestTransactionRecord> CODEC;
    protected UUID worldUUID;
    protected Vector3i blockPosition;
    
    public SpawnTreasureChestTransactionRecord(final UUID worldUUID, final Vector3i blockPosition) {
        this.worldUUID = worldUUID;
        this.blockPosition = blockPosition;
    }
    
    protected SpawnTreasureChestTransactionRecord() {
    }
    
    @Override
    public void revert() {
        final World world = Universe.get().getWorld(this.worldUUID);
        if (world == null) {
            return;
        }
        final WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(this.blockPosition.x, this.blockPosition.z));
        final BlockState blockState = worldChunk.getState(this.blockPosition.x, this.blockPosition.y, this.blockPosition.z);
        if (!(blockState instanceof TreasureChestState)) {
            return;
        }
        ((TreasureChestState)blockState).setOpened(true);
    }
    
    @Override
    public void complete() {
    }
    
    @Override
    public void unload() {
    }
    
    @Override
    public boolean shouldBeSerialized() {
        return true;
    }
    
    @Nonnull
    @Override
    public String toString() {
        return "SpawnTreasureChestTransactionRecord{worldUUID=" + String.valueOf(this.worldUUID) + ", blockPosition=" + String.valueOf(this.blockPosition) + "} " + super.toString();
    }
    
    static {
        CODEC = BuilderCodec.builder(SpawnTreasureChestTransactionRecord.class, SpawnTreasureChestTransactionRecord::new, SpawnTreasureChestTransactionRecord.BASE_CODEC).append(new KeyedCodec<UUID>("WorldUUID", Codec.UUID_BINARY), (spawnTreasureChestTransactionRecord, uuid) -> spawnTreasureChestTransactionRecord.worldUUID = uuid, spawnTreasureChestTransactionRecord -> spawnTreasureChestTransactionRecord.worldUUID).add().append(new KeyedCodec("BlockPosition", Vector3i.CODEC), (spawnTreasureChestTransactionRecord, vector3d) -> spawnTreasureChestTransactionRecord.blockPosition = vector3d, spawnTreasureChestTransactionRecord -> spawnTreasureChestTransactionRecord.blockPosition).add().build();
    }
}
