// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.adventure.reputation.command;

import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.builtin.adventure.reputation.ReputationPlugin;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgumentType;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import javax.annotation.Nonnull;
import com.hypixel.hytale.builtin.adventure.reputation.assets.ReputationGroup;
import com.hypixel.hytale.server.core.command.system.arguments.types.SingleArgumentType;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;

public class ReputationSetCommand extends AbstractTargetPlayerCommand
{
    @Nonnull
    private static final SingleArgumentType<ReputationGroup> REPUTATION_GROUP_ARG_TYPE;
    @Nonnull
    private final RequiredArg<ReputationGroup> reputationGroupIdArg;
    @Nonnull
    private final RequiredArg<Integer> valueArg;
    
    public ReputationSetCommand() {
        super("set", "server.commands.reputation.set.desc");
        this.reputationGroupIdArg = this.withRequiredArg("reputationGroupId", "server.commands.reputation.set.reputationGroupId.desc", ReputationSetCommand.REPUTATION_GROUP_ARG_TYPE);
        this.valueArg = this.withRequiredArg("value", "server.commands.reputation.set.value.desc", ArgTypes.INTEGER);
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nullable final Ref<EntityStore> sourceRef, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world, @Nonnull final Store<EntityStore> store) {
        final ReputationGroup reputationGroup = this.reputationGroupIdArg.get(context);
        final int value = this.valueArg.get(context);
        final Player player = store.getComponent(ref, Player.getComponentType());
        assert player != null;
        final int currentValue = ReputationPlugin.get().getReputationValue(store, ref, reputationGroup.getId());
        final int newReputationAmount = ReputationPlugin.get().changeReputation(player, reputationGroup.getId(), value - currentValue, store);
        context.sendMessage(Message.translation("server.modules.reputation.success").param("id", reputationGroup.getId()).param("value", newReputationAmount));
    }
    
    static {
        REPUTATION_GROUP_ARG_TYPE = new AssetArgumentType("server.commands.parsing.argtype.asset.reputationgroup.name", (Class<JsonAssetWithMap>)ReputationGroup.class, "server.commands.parsing.argtype.asset.reputationgroup.usage");
    }
}
