// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.asseteditor.event;

import com.hypixel.hytale.builtin.asseteditor.EditorClient;

public class AssetEditorActivateButtonEvent extends EditorClientEvent<String>
{
    private final String buttonId;
    
    public AssetEditorActivateButtonEvent(final EditorClient editorClient, final String buttonId) {
        super(editorClient);
        this.buttonId = buttonId;
    }
    
    public String getButtonId() {
        return this.buttonId;
    }
}
