// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.asseteditor.event;

import com.hypixel.hytale.builtin.asseteditor.EditorClient;

public class AssetEditorUpdateWeatherPreviewLockEvent extends EditorClientEvent<Void>
{
    private final boolean locked;
    
    public AssetEditorUpdateWeatherPreviewLockEvent(final EditorClient editorClient, final boolean locked) {
        super(editorClient);
        this.locked = locked;
    }
    
    public boolean isLocked() {
        return this.locked;
    }
}
