// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.buildertools.commands;

import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
import com.hypixel.hytale.server.core.command.system.AbstractCommand;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeIntPosition;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.protocol.GameMode;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;

public class ClearBlocksCommand extends AbstractPlayerCommand
{
    @Nonnull
    private static final Message MESSAGE_COMMANDS_CLEAR_NO_SELECTION;
    @Nonnull
    private static final Message MESSAGE_COMMANDS_CLEAR_SUCCESS;
    
    public ClearBlocksCommand() {
        super("clearBlocks", "server.commands.clear.desc");
        this.setPermissionGroup(GameMode.Creative);
        this.addAliases("clear");
        this.addUsageVariant(new AbstractPlayerCommand(this, "server.commands.clear.desc") {
            @Nonnull
            private final RequiredArg<RelativeIntPosition> positionOneArg = this.withRequiredArg("positionOne", "server.commands.clear.positionOne.desc", ArgTypes.RELATIVE_BLOCK_POSITION);
            @Nonnull
            private final RequiredArg<RelativeIntPosition> positionTwoArg = this.withRequiredArg("positionTwo", "server.commands.clear.positionTwo.desc", ArgTypes.RELATIVE_BLOCK_POSITION);
            
            @Override
            protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
                final ChunkStore chunkStore = world.getChunkStore();
                final Player playerComponent = store.getComponent(ref, Player.getComponentType());
                assert playerComponent != null;
                final TransformComponent transformComponent = store.getComponent(ref, TransformComponent.getComponentType());
                assert transformComponent != null;
                if (!PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
                    return;
                }
                final Vector3d position = transformComponent.getPosition();
                final RelativeIntPosition relativeIntPositionOne = this.positionOneArg.get(context);
                final RelativeIntPosition relativeIntPositionTwo = this.positionTwoArg.get(context);
                final Vector3i posOne = relativeIntPositionOne.getBlockPosition(position, chunkStore);
                final Vector3i posTwo = relativeIntPositionTwo.getBlockPosition(position, chunkStore);
                final Vector3i min = Vector3i.min(posOne, posTwo);
                final Vector3i max = Vector3i.max(posOne, posTwo);
                BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.clear(min.x, min.y, min.z, max.x, max.y, max.z, componentAccessor));
                playerRef.sendMessage(ClearBlocksCommand.MESSAGE_COMMANDS_CLEAR_SUCCESS);
            }
        });
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
        final Player playerComponent = store.getComponent(ref, Player.getComponentType());
        assert playerComponent != null;
        if (!PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
            return;
        }
        final BuilderToolsPlugin.BuilderState builderState = BuilderToolsPlugin.getState(playerComponent, playerRef);
        if (builderState.getSelection() == null) {
            playerRef.sendMessage(ClearBlocksCommand.MESSAGE_COMMANDS_CLEAR_NO_SELECTION);
            return;
        }
        BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.set(BlockPattern.EMPTY, componentAccessor));
        playerRef.sendMessage(ClearBlocksCommand.MESSAGE_COMMANDS_CLEAR_SUCCESS);
    }
    
    static {
        MESSAGE_COMMANDS_CLEAR_NO_SELECTION = Message.translation("server.commands.clear.noSelection");
        MESSAGE_COMMANDS_CLEAR_SUCCESS = Message.translation("server.commands.clear.success");
    }
}
