// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.buildertools.commands;

import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.server.core.prefab.selection.mask.BlockMask;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Store;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.AbstractCommand;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;

public class GlobalMaskCommand extends AbstractPlayerCommand
{
    public GlobalMaskCommand() {
        super("gmask", "server.commands.globalmask.desc");
        this.setPermissionGroup(GameMode.Creative);
        this.addUsageVariant(new GlobalMaskSetCommand());
        this.addSubCommand(new GlobalMaskClearCommand());
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
        final Player playerComponent = store.getComponent(ref, Player.getComponentType());
        assert playerComponent != null;
        BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> {
            final BlockMask currentMask = s.getGlobalMask();
            if (currentMask == null) {
                context.sendMessage(Message.translation("server.builderTools.globalmask.current.none"));
            }
            else {
                context.sendMessage(Message.translation("server.builderTools.globalmask.current").param("mask", currentMask.informativeToString()));
            }
        });
    }
    
    private static class GlobalMaskSetCommand extends AbstractPlayerCommand
    {
        @Nonnull
        private final RequiredArg<BlockMask> maskArg;
        
        public GlobalMaskSetCommand() {
            super("server.commands.globalmask.desc");
            this.maskArg = this.withRequiredArg("mask", "server.commands.globalmask.mask.desc", ArgTypes.BLOCK_MASK);
            this.setPermissionGroup(GameMode.Creative);
        }
        
        @Override
        protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
            final Player playerComponent = store.getComponent(ref, Player.getComponentType());
            assert playerComponent != null;
            final BlockMask mask = this.maskArg.get(context);
            try {
                BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.setGlobalMask(mask, componentAccessor));
            }
            catch (final IllegalArgumentException e) {
                context.sendMessage(Message.translation("server.builderTools.globalmask.setFailed").param("reason", e.getMessage()));
            }
        }
    }
    
    private static class GlobalMaskClearCommand extends AbstractPlayerCommand
    {
        public GlobalMaskClearCommand() {
            super("clear", "server.commands.globalmask.clear.desc");
            this.setPermissionGroup(GameMode.Creative);
            this.addAliases("disable", "c");
        }
        
        @Override
        protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
            final Player playerComponent = store.getComponent(ref, Player.getComponentType());
            assert playerComponent != null;
            BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.setGlobalMask(null, componentAccessor));
        }
    }
}
