// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.buildertools.commands;

import com.hypixel.hytale.builtin.buildertools.BuilderToolsUserData;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgumentType;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;

public class SelectionHistoryCommand extends AbstractPlayerCommand
{
    @Nonnull
    private final RequiredArg<Boolean> enabledArg;
    
    public SelectionHistoryCommand() {
        super("selectionHistory", "server.commands.selectionHistory.desc");
        this.enabledArg = this.withRequiredArg("enabled", "server.commands.selectionHistory.enabled.desc", ArgTypes.BOOLEAN);
        this.setPermissionGroup(GameMode.Creative);
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
        final boolean enabled = this.enabledArg.get(context);
        final Player playerComponent = store.getComponent(ref, Player.getComponentType());
        assert playerComponent != null;
        final BuilderToolsPlugin.BuilderState builderState = BuilderToolsPlugin.getState(playerComponent, playerRef);
        final BuilderToolsUserData userData = builderState.getUserData();
        userData.setRecordSelectionHistory(enabled);
        context.sendMessage(Message.translation("server.commands.selectionHistory.set").param("enabled", enabled));
    }
}
