// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;

import com.hypixel.hytale.builtin.buildertools.utils.Material;
import com.hypixel.hytale.server.core.universe.world.accessor.ChunkAccessor;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigEditStore;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;

public class MeltOperation extends SequenceBrushOperation
{
    public static final BuilderCodec<MeltOperation> CODEC;
    
    public MeltOperation() {
        super("Melt", "Remove the top layer of blocks in the brush editing area", true);
    }
    
    @Override
    public boolean modifyBlocks(@Nonnull final Ref<EntityStore> ref, final BrushConfig brushConfig, final BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull final BrushConfigEditStore edit, final int x, final int y, final int z, final ComponentAccessor<EntityStore> componentAccessor) {
        final int currentBlock = edit.getBlock(x, y, z);
        final Player playerComponent = componentAccessor.getComponent(ref, Player.getComponentType());
        assert playerComponent != null;
        final PlayerRef playerRefComponent = componentAccessor.getComponent(ref, PlayerRef.getComponentType());
        assert playerRefComponent != null;
        final BuilderToolsPlugin.BuilderState builderState = BuilderToolsPlugin.getState(playerComponent, playerRefComponent);
        if (currentBlock > 0 && builderState.isAsideAir(edit.getAccessor(), x, y, z)) {
            edit.setMaterial(x, y, z, Material.EMPTY);
        }
        else if (currentBlock > 0 && edit.getFluid(x, y + 1, z) != 0) {
            edit.setMaterial(x, y, z, Material.EMPTY);
        }
        return true;
    }
    
    @Override
    public void modifyBrushConfig(@Nonnull final Ref<EntityStore> ref, @Nonnull final BrushConfig brushConfig, @Nonnull final BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull final ComponentAccessor<EntityStore> componentAccessor) {
    }
    
    static {
        CODEC = BuilderCodec.builder(MeltOperation.class, MeltOperation::new).documentation("Remove the top layer of blocks in the brush editing area").build();
    }
}
