// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ClampDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import javax.annotation.Nonnull;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class ClampDensityAsset extends DensityAsset
{
    public static final BuilderCodec<ClampDensityAsset> CODEC;
    private double wallA;
    private double wallB;
    
    public ClampDensityAsset() {
        this.wallA = 0.0;
        this.wallB = 0.0;
    }
    
    @Nonnull
    @Override
    public Density build(@Nonnull final Argument argument) {
        if (this.isSkipped()) {
            return new ConstantValueDensity(0.0);
        }
        return new ClampDensity(this.wallA, this.wallB, this.buildFirstInput(argument));
    }
    
    @Override
    public void cleanUp() {
        this.cleanUpInputs();
    }
    
    static {
        CODEC = BuilderCodec.builder(ClampDensityAsset.class, ClampDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec<Double>("WallA", Codec.DOUBLE, true), (t, k) -> t.wallA = k, k -> k.wallA).add().append(new KeyedCodec("WallB", Codec.DOUBLE, true), (t, k) -> t.wallB = k, k -> k.wallB).add().build();
    }
}
