// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.RotatorDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import javax.annotation.Nonnull;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class RotatorDensityAsset extends DensityAsset
{
    public static final BuilderCodec<RotatorDensityAsset> CODEC;
    private Vector3d newYAxis;
    private double spinAngle;
    
    public RotatorDensityAsset() {
        this.newYAxis = new Vector3d();
        this.spinAngle = 0.0;
    }
    
    @Nonnull
    @Override
    public Density build(@Nonnull final Argument argument) {
        if (this.isSkipped()) {
            return new ConstantValueDensity(0.0);
        }
        return new RotatorDensity(this.buildFirstInput(argument), this.newYAxis, this.spinAngle);
    }
    
    @Override
    public void cleanUp() {
        this.cleanUpInputs();
    }
    
    static {
        CODEC = BuilderCodec.builder(RotatorDensityAsset.class, RotatorDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec<Vector3d>("NewYAxis", Vector3d.CODEC, true), (t, k) -> t.newYAxis = k, t -> t.newYAxis).add().append(new KeyedCodec("SpinAngle", Codec.DOUBLE, true), (t, k) -> t.spinAngle = k, t -> t.spinAngle).add().build();
    }
}
