// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.OffsetPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import javax.annotation.Nonnull;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class OffsetPatternAsset extends PatternAsset
{
    public static final BuilderCodec<OffsetPatternAsset> CODEC;
    private PatternAsset patternAsset;
    private Vector3i offset;
    
    public OffsetPatternAsset() {
        this.patternAsset = new ConstantPatternAsset();
        this.offset = new Vector3i();
    }
    
    @Nonnull
    @Override
    public Pattern build(@Nonnull final Argument argument) {
        if (super.isSkipped()) {
            return Pattern.noPattern();
        }
        final Pattern pattern = this.patternAsset.build(argument);
        return new OffsetPattern(pattern, this.offset.clone());
    }
    
    @Override
    public void cleanUp() {
        this.patternAsset.cleanUp();
    }
    
    static {
        CODEC = BuilderCodec.builder(OffsetPatternAsset.class, OffsetPatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec<PatternAsset>("Pattern", (Codec<PatternAsset>)PatternAsset.CODEC, true), (t, k) -> t.patternAsset = k, k -> k.patternAsset).add().append(new KeyedCodec("Offset", Vector3i.CODEC, true), (t, k) -> t.offset = k, k -> k.offset).add().build();
    }
}
