// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.Mesh2DPositionProvider;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
import javax.annotation.Nonnull;
import com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.NoPointGeneratorAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.PointGeneratorAsset;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class Mesh2DPositionProviderAsset extends PositionProviderAsset
{
    public static final BuilderCodec<Mesh2DPositionProviderAsset> CODEC;
    private PointGeneratorAsset pointGeneratorAsset;
    private int y;
    
    public Mesh2DPositionProviderAsset() {
        this.pointGeneratorAsset = new NoPointGeneratorAsset();
        this.y = 0;
    }
    
    @Nonnull
    @Override
    public PositionProvider build(@Nonnull final Argument argument) {
        if (super.skip()) {
            return PositionProvider.noPositionProvider();
        }
        return new Mesh2DPositionProvider(this.pointGeneratorAsset.build(argument.parentSeed), this.y);
    }
    
    static {
        CODEC = BuilderCodec.builder(Mesh2DPositionProviderAsset.class, Mesh2DPositionProviderAsset::new, PositionProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec<PointGeneratorAsset>("PointGenerator", (Codec<PointGeneratorAsset>)PointGeneratorAsset.CODEC, true), (asset, v) -> asset.pointGeneratorAsset = v, asset -> asset.pointGeneratorAsset).add().append(new KeyedCodec("PointsY", Codec.INTEGER, true), (asset, v) -> asset.y = v, asset -> asset.y).add().build();
    }
}
