// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.SimpleHorizontalPositionProvider;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
import javax.annotation.Nonnull;
import com.hypixel.hytale.builtin.hytalegenerator.assets.delimiters.RangeDoubleAsset;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class SimpleHorizontalPositionProviderAsset extends PositionProviderAsset
{
    public static final BuilderCodec<SimpleHorizontalPositionProviderAsset> CODEC;
    private RangeDoubleAsset rangeYAsset;
    private PositionProviderAsset positionProviderAsset;
    
    public SimpleHorizontalPositionProviderAsset() {
        this.rangeYAsset = new RangeDoubleAsset();
        this.positionProviderAsset = new ListPositionProviderAsset();
    }
    
    @Nonnull
    @Override
    public PositionProvider build(@Nonnull final Argument argument) {
        if (super.skip()) {
            return PositionProvider.noPositionProvider();
        }
        final PositionProvider positionProvider = this.positionProviderAsset.build(argument);
        return new SimpleHorizontalPositionProvider(this.rangeYAsset.build(), positionProvider);
    }
    
    @Override
    public void cleanUp() {
        this.positionProviderAsset.cleanUp();
    }
    
    static {
        CODEC = BuilderCodec.builder(SimpleHorizontalPositionProviderAsset.class, SimpleHorizontalPositionProviderAsset::new, PositionProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec<RangeDoubleAsset>("RangeY", (Codec<RangeDoubleAsset>)RangeDoubleAsset.CODEC, true), (asset, value) -> asset.rangeYAsset = value, asset -> asset.rangeYAsset).add().append(new KeyedCodec("Positions", PositionProviderAsset.CODEC, true), (asset, v) -> asset.positionProviderAsset = v, asset -> asset.positionProviderAsset).add().build();
    }
}
