// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.propassignments;

import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import java.util.List;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.FieldFunctionAssignments;
import java.util.ArrayList;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.Assignments;
import javax.annotation.Nonnull;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.ConstantDensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class FieldFunctionAssignmentsAsset extends AssignmentsAsset
{
    public static final BuilderCodec<FieldFunctionAssignmentsAsset> CODEC;
    private DelimiterAsset[] delimiterAssets;
    private DensityAsset densityAsset;
    
    public FieldFunctionAssignmentsAsset() {
        this.delimiterAssets = new DelimiterAsset[0];
        this.densityAsset = new ConstantDensityAsset();
    }
    
    @Nonnull
    @Override
    public Assignments build(@Nonnull final Argument argument) {
        if (super.skip()) {
            return Assignments.noPropDistribution(argument.runtime);
        }
        final Density functionTree = this.densityAsset.build(DensityAsset.from(argument));
        final ArrayList<FieldFunctionAssignments.FieldDelimiter> delimiterList = new ArrayList<FieldFunctionAssignments.FieldDelimiter>();
        for (final DelimiterAsset asset : this.delimiterAssets) {
            final Assignments propDistribution = asset.assignmentsAsset.build(argument);
            final FieldFunctionAssignments.FieldDelimiter delimiter = new FieldFunctionAssignments.FieldDelimiter(propDistribution, asset.min, asset.max);
            delimiterList.add(delimiter);
        }
        return new FieldFunctionAssignments(functionTree, delimiterList, argument.runtime);
    }
    
    @Override
    public void cleanUp() {
        this.densityAsset.cleanUp();
    }
    
    static {
        CODEC = BuilderCodec.builder(FieldFunctionAssignmentsAsset.class, FieldFunctionAssignmentsAsset::new, AssignmentsAsset.ABSTRACT_CODEC).append(new KeyedCodec<DelimiterAsset[]>("Delimiters", new ArrayCodec<DelimiterAsset>((Codec<DelimiterAsset>)DelimiterAsset.CODEC, DelimiterAsset[]::new), true), (asset, v) -> asset.delimiterAssets = v, asset -> asset.delimiterAssets).add().append(new KeyedCodec("FieldFunction", DensityAsset.CODEC, true), (asset, v) -> asset.densityAsset = v, asset -> asset.densityAsset).add().build();
    }
    
    public static class DelimiterAsset implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, DelimiterAsset>>
    {
        public static final AssetBuilderCodec<String, DelimiterAsset> CODEC;
        private String id;
        private AssetExtraInfo.Data data;
        private double min;
        private double max;
        private AssignmentsAsset assignmentsAsset;
        
        public DelimiterAsset() {
            this.assignmentsAsset = new ConstantAssignmentsAsset();
        }
        
        @Override
        public String getId() {
            return this.id;
        }
        
        @Override
        public void cleanUp() {
            this.assignmentsAsset.cleanUp();
        }
        
        static {
            CODEC = ((AssetBuilderCodec.Builder)AssetBuilderCodec.builder(DelimiterAsset.class, DelimiterAsset::new, (Codec<String>)Codec.STRING, (asset, id) -> asset.id = id, config -> config.id, (config, data) -> config.data = data, config -> config.data).append(new KeyedCodec<AssignmentsAsset>("Assignments", (Codec<AssignmentsAsset>)AssignmentsAsset.CODEC, true), (t, v) -> t.assignmentsAsset = v, t -> t.assignmentsAsset).add().append(new KeyedCodec("Min", Codec.DOUBLE, true), (t, v) -> t.min = v, t -> t.min).add().append(new KeyedCodec("Max", Codec.DOUBLE, true), (t, v) -> t.max = v, t -> t.max).add()).build();
        }
    }
}
