// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.assets.props;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.builtin.hytalegenerator.props.OffsetProp;
import com.hypixel.hytale.builtin.hytalegenerator.props.Prop;
import javax.annotation.Nonnull;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.codec.builder.BuilderCodec;

public class OffsetPropAsset extends PropAsset
{
    public static final BuilderCodec<OffsetPropAsset> CODEC;
    private Vector3i offset_voxelGrid;
    private PropAsset propAsset;
    
    public OffsetPropAsset() {
        this.offset_voxelGrid = new Vector3i();
        this.propAsset = new NoPropAsset();
    }
    
    @Nonnull
    @Override
    public Prop build(@Nonnull final Argument argument) {
        if (super.skip()) {
            return Prop.noProp();
        }
        return new OffsetProp(this.offset_voxelGrid, this.propAsset.build(argument));
    }
    
    @Override
    public void cleanUp() {
        this.propAsset.cleanUp();
    }
    
    static {
        CODEC = BuilderCodec.builder(OffsetPropAsset.class, OffsetPropAsset::new, PropAsset.ABSTRACT_CODEC).append(new KeyedCodec<Vector3i>("Offset", Vector3i.CODEC, true), (asset, value) -> asset.offset_voxelGrid = value, asset -> asset.offset_voxelGrid).add().append(new KeyedCodec("Prop", PropAsset.CODEC, true), (asset, value) -> asset.propAsset = value, asset -> asset.propAsset).add().build();
    }
}
