// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.bounds;

import javax.annotation.Nonnull;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.builtin.hytalegenerator.newsystem.performanceinstruments.MemInstrument;

public class Bounds3i implements MemInstrument
{
    public final Vector3i min;
    public final Vector3i max;
    
    public Bounds3i() {
        this(Vector3i.ZERO, Vector3i.ZERO);
    }
    
    public Bounds3i(@Nonnull final Vector3i min, @Nonnull final Vector3i max) {
        this.min = min.clone();
        this.max = max.clone();
        this.correct();
    }
    
    public boolean contains(@Nonnull final Vector3i position) {
        return position.x >= this.min.x && position.y >= this.min.y && position.z >= this.min.z && position.x < this.max.x && position.y < this.max.y && position.z < this.max.z;
    }
    
    public boolean contains(@Nonnull final Bounds3i other) {
        return other.min.x >= this.min.x && other.min.y >= this.min.y && other.min.z >= this.min.z && other.max.x <= this.max.x && other.max.y <= this.max.y && other.max.z <= this.max.z;
    }
    
    public boolean intersects(@Nonnull final Bounds3i other) {
        return this.min.x < other.max.x && this.min.y < other.max.y && this.min.z < other.max.z && this.max.x > other.min.x && this.max.y > other.min.y && this.max.z > other.min.z;
    }
    
    public boolean isZeroVolume() {
        return this.min.x >= this.max.x || this.min.y >= this.max.y || this.min.z >= this.max.z;
    }
    
    public Vector3i getSize() {
        return this.max.clone().subtract(this.min);
    }
    
    @Nonnull
    public Bounds3i assign(@Nonnull final Bounds3i other) {
        this.min.assign(other.min);
        this.max.assign(other.max);
        this.correct();
        return this;
    }
    
    @Nonnull
    public Bounds3i assign(@Nonnull final Vector3i min, @Nonnull final Vector3i max) {
        this.min.assign(min);
        this.max.assign(max);
        this.correct();
        return this;
    }
    
    @Nonnull
    public Bounds3i offset(@Nonnull final Vector3i vector) {
        this.min.add(vector);
        this.max.add(vector);
        return this;
    }
    
    @Nonnull
    public Bounds3i intersect(@Nonnull final Bounds3i other) {
        if (!this.intersects(other)) {
            this.min.assign(Vector3i.ZERO);
            this.max.assign(Vector3i.ZERO);
        }
        this.min.assign(Math.max(this.min.x, other.min.x), Math.max(this.min.y, other.min.y), Math.max(this.min.z, other.min.z));
        this.max.assign(Math.min(this.max.x, other.max.x), Math.min(this.max.y, other.max.y), Math.min(this.max.z, other.max.z));
        return this;
    }
    
    @Nonnull
    public Bounds3i encompass(@Nonnull final Bounds3i other) {
        if (other.isZeroVolume()) {
            return this;
        }
        if (this.isZeroVolume()) {
            this.min.assign(other.min);
            this.max.assign(other.max);
            return this;
        }
        this.min.assign(Math.min(this.min.x, other.min.x), Math.min(this.min.y, other.min.y), Math.min(this.min.z, other.min.z));
        this.max.assign(Math.max(this.max.x, other.max.x), Math.max(this.max.y, other.max.y), Math.max(this.max.z, other.max.z));
        return this;
    }
    
    @Nonnull
    public Bounds3i encompass(@Nonnull final Vector3i position) {
        this.min.assign(Math.min(this.min.x, position.x), Math.min(this.min.y, position.y), Math.min(this.min.z, position.z));
        this.max.assign(Math.max(this.max.x, position.x), Math.max(this.max.y, position.y), Math.max(this.max.z, position.z));
        return this;
    }
    
    @Nonnull
    public Bounds3i stack(@Nonnull final Bounds3i other) {
        if (this.isZeroVolume() || other.isZeroVolume()) {
            return this;
        }
        final Vector3i initialMax = this.max.clone();
        Bounds3i stamp = other.clone();
        stamp.offset(this.min);
        this.encompass(stamp);
        stamp = other.clone();
        stamp.offset(initialMax.clone().subtract(Vector3i.ALL_ONES));
        this.encompass(stamp);
        return this;
    }
    
    @Nonnull
    public Bounds3i flipOnOriginPoint() {
        final Vector3i swap = this.min.clone();
        this.min.assign(this.max);
        this.min.scale(-1);
        this.max.assign(swap);
        this.max.scale(-1);
        return this;
    }
    
    @Nonnull
    public Bounds3i flipOnOriginVoxel() {
        final Vector3i swap = this.min.clone();
        this.min.assign(Vector3i.ALL_ONES);
        this.min.subtract(this.max);
        this.max.assign(Vector3i.ALL_ONES);
        this.max.subtract(swap);
        return this;
    }
    
    @Nonnull
    public Bounds3d toBounds3d() {
        return new Bounds3d(this.min.toVector3d(), this.max.toVector3d());
    }
    
    @Nonnull
    public Bounds3i clone() {
        return new Bounds3i(this.min.clone(), this.max.clone());
    }
    
    public boolean isCorrect() {
        return this.min.x <= this.max.x && this.min.y <= this.max.y && this.min.z <= this.max.z;
    }
    
    public void correct() {
        final Vector3i swap = this.min.clone();
        this.min.assign(Math.min(this.max.x, this.min.x), Math.min(this.max.y, this.min.y), Math.min(this.max.z, this.min.z));
        this.max.assign(Math.max(swap.x, this.max.x), Math.max(swap.y, this.max.y), Math.max(swap.z, this.max.z));
    }
    
    @Nonnull
    @Override
    public Report getMemoryUsage() {
        final long size_byte = 28L;
        return new Report(28L);
    }
}
