// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.framework.shaders;

public interface Shader<T>
{
    T shade(final T p0, final long p1);
    
    T shade(final T p0, final long p1, final long p2);
    
    T shade(final T p0, final long p1, final long p2, final long p3);
}
