// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions;

import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;

public class AlwaysTrueCondition implements SpaceAndDepthMaterialProvider.Condition
{
    public static final AlwaysTrueCondition INSTANCE;
    
    private AlwaysTrueCondition() {
    }
    
    @Override
    public boolean qualifies(final int x, final int y, final int z, final int depthIntoFloor, final int depthIntoCeiling, final int spaceAboveFloor, final int spaceBelowCeiling) {
        return true;
    }
    
    static {
        INSTANCE = new AlwaysTrueCondition();
    }
}
