// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.protocol;

import java.util.Objects;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class ParticleAttractor
{
    public static final int NULLABLE_BIT_FIELD_SIZE = 1;
    public static final int FIXED_BLOCK_SIZE = 85;
    public static final int VARIABLE_FIELD_COUNT = 0;
    public static final int VARIABLE_BLOCK_START = 85;
    public static final int MAX_SIZE = 85;
    @Nullable
    public Vector3f position;
    @Nullable
    public Vector3f radialAxis;
    public float trailPositionMultiplier;
    public float radius;
    public float radialAcceleration;
    public float radialTangentAcceleration;
    @Nullable
    public Vector3f linearAcceleration;
    public float radialImpulse;
    public float radialTangentImpulse;
    @Nullable
    public Vector3f linearImpulse;
    @Nullable
    public Vector3f dampingMultiplier;
    
    public ParticleAttractor() {
    }
    
    public ParticleAttractor(@Nullable final Vector3f position, @Nullable final Vector3f radialAxis, final float trailPositionMultiplier, final float radius, final float radialAcceleration, final float radialTangentAcceleration, @Nullable final Vector3f linearAcceleration, final float radialImpulse, final float radialTangentImpulse, @Nullable final Vector3f linearImpulse, @Nullable final Vector3f dampingMultiplier) {
        this.position = position;
        this.radialAxis = radialAxis;
        this.trailPositionMultiplier = trailPositionMultiplier;
        this.radius = radius;
        this.radialAcceleration = radialAcceleration;
        this.radialTangentAcceleration = radialTangentAcceleration;
        this.linearAcceleration = linearAcceleration;
        this.radialImpulse = radialImpulse;
        this.radialTangentImpulse = radialTangentImpulse;
        this.linearImpulse = linearImpulse;
        this.dampingMultiplier = dampingMultiplier;
    }
    
    public ParticleAttractor(@Nonnull final ParticleAttractor other) {
        this.position = other.position;
        this.radialAxis = other.radialAxis;
        this.trailPositionMultiplier = other.trailPositionMultiplier;
        this.radius = other.radius;
        this.radialAcceleration = other.radialAcceleration;
        this.radialTangentAcceleration = other.radialTangentAcceleration;
        this.linearAcceleration = other.linearAcceleration;
        this.radialImpulse = other.radialImpulse;
        this.radialTangentImpulse = other.radialTangentImpulse;
        this.linearImpulse = other.linearImpulse;
        this.dampingMultiplier = other.dampingMultiplier;
    }
    
    @Nonnull
    public static ParticleAttractor deserialize(@Nonnull final ByteBuf buf, final int offset) {
        final ParticleAttractor obj = new ParticleAttractor();
        final byte nullBits = buf.getByte(offset);
        if ((nullBits & 0x1) != 0x0) {
            obj.position = Vector3f.deserialize(buf, offset + 1);
        }
        if ((nullBits & 0x2) != 0x0) {
            obj.radialAxis = Vector3f.deserialize(buf, offset + 13);
        }
        obj.trailPositionMultiplier = buf.getFloatLE(offset + 25);
        obj.radius = buf.getFloatLE(offset + 29);
        obj.radialAcceleration = buf.getFloatLE(offset + 33);
        obj.radialTangentAcceleration = buf.getFloatLE(offset + 37);
        if ((nullBits & 0x4) != 0x0) {
            obj.linearAcceleration = Vector3f.deserialize(buf, offset + 41);
        }
        obj.radialImpulse = buf.getFloatLE(offset + 53);
        obj.radialTangentImpulse = buf.getFloatLE(offset + 57);
        if ((nullBits & 0x8) != 0x0) {
            obj.linearImpulse = Vector3f.deserialize(buf, offset + 61);
        }
        if ((nullBits & 0x10) != 0x0) {
            obj.dampingMultiplier = Vector3f.deserialize(buf, offset + 73);
        }
        return obj;
    }
    
    public static int computeBytesConsumed(@Nonnull final ByteBuf buf, final int offset) {
        return 85;
    }
    
    public void serialize(@Nonnull final ByteBuf buf) {
        byte nullBits = 0;
        if (this.position != null) {
            nullBits |= 0x1;
        }
        if (this.radialAxis != null) {
            nullBits |= 0x2;
        }
        if (this.linearAcceleration != null) {
            nullBits |= 0x4;
        }
        if (this.linearImpulse != null) {
            nullBits |= 0x8;
        }
        if (this.dampingMultiplier != null) {
            nullBits |= 0x10;
        }
        buf.writeByte(nullBits);
        if (this.position != null) {
            this.position.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
        if (this.radialAxis != null) {
            this.radialAxis.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
        buf.writeFloatLE(this.trailPositionMultiplier);
        buf.writeFloatLE(this.radius);
        buf.writeFloatLE(this.radialAcceleration);
        buf.writeFloatLE(this.radialTangentAcceleration);
        if (this.linearAcceleration != null) {
            this.linearAcceleration.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
        buf.writeFloatLE(this.radialImpulse);
        buf.writeFloatLE(this.radialTangentImpulse);
        if (this.linearImpulse != null) {
            this.linearImpulse.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
        if (this.dampingMultiplier != null) {
            this.dampingMultiplier.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
    }
    
    public int computeSize() {
        return 85;
    }
    
    public static ValidationResult validateStructure(@Nonnull final ByteBuf buffer, final int offset) {
        if (buffer.readableBytes() - offset < 85) {
            return ValidationResult.error("Buffer too small: expected at least 85 bytes");
        }
        return ValidationResult.OK;
    }
    
    public ParticleAttractor clone() {
        final ParticleAttractor copy = new ParticleAttractor();
        copy.position = ((this.position != null) ? this.position.clone() : null);
        copy.radialAxis = ((this.radialAxis != null) ? this.radialAxis.clone() : null);
        copy.trailPositionMultiplier = this.trailPositionMultiplier;
        copy.radius = this.radius;
        copy.radialAcceleration = this.radialAcceleration;
        copy.radialTangentAcceleration = this.radialTangentAcceleration;
        copy.linearAcceleration = ((this.linearAcceleration != null) ? this.linearAcceleration.clone() : null);
        copy.radialImpulse = this.radialImpulse;
        copy.radialTangentImpulse = this.radialTangentImpulse;
        copy.linearImpulse = ((this.linearImpulse != null) ? this.linearImpulse.clone() : null);
        copy.dampingMultiplier = ((this.dampingMultiplier != null) ? this.dampingMultiplier.clone() : null);
        return copy;
    }
    
    @Override
    public boolean equals(final Object obj) {
        if (this == obj) {
            return true;
        }
        if (obj instanceof final ParticleAttractor other) {
            return Objects.equals(this.position, other.position) && Objects.equals(this.radialAxis, other.radialAxis) && this.trailPositionMultiplier == other.trailPositionMultiplier && this.radius == other.radius && this.radialAcceleration == other.radialAcceleration && this.radialTangentAcceleration == other.radialTangentAcceleration && Objects.equals(this.linearAcceleration, other.linearAcceleration) && this.radialImpulse == other.radialImpulse && this.radialTangentImpulse == other.radialTangentImpulse && Objects.equals(this.linearImpulse, other.linearImpulse) && Objects.equals(this.dampingMultiplier, other.dampingMultiplier);
        }
        return false;
    }
    
    @Override
    public int hashCode() {
        return Objects.hash(this.position, this.radialAxis, this.trailPositionMultiplier, this.radius, this.radialAcceleration, this.radialTangentAcceleration, this.linearAcceleration, this.radialImpulse, this.radialTangentImpulse, this.linearImpulse, this.dampingMultiplier);
    }
}
