// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.protocol;

import java.util.Objects;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class RaycastSelector extends Selector
{
    public static final int NULLABLE_BIT_FIELD_SIZE = 1;
    public static final int FIXED_BLOCK_SIZE = 23;
    public static final int VARIABLE_FIELD_COUNT = 0;
    public static final int VARIABLE_BLOCK_START = 23;
    public static final int MAX_SIZE = 23;
    @Nullable
    public Vector3f offset;
    public int distance;
    public int blockTagIndex;
    public boolean ignoreFluids;
    public boolean ignoreEmptyCollisionMaterial;
    
    public RaycastSelector() {
        this.blockTagIndex = Integer.MIN_VALUE;
    }
    
    public RaycastSelector(@Nullable final Vector3f offset, final int distance, final int blockTagIndex, final boolean ignoreFluids, final boolean ignoreEmptyCollisionMaterial) {
        this.blockTagIndex = Integer.MIN_VALUE;
        this.offset = offset;
        this.distance = distance;
        this.blockTagIndex = blockTagIndex;
        this.ignoreFluids = ignoreFluids;
        this.ignoreEmptyCollisionMaterial = ignoreEmptyCollisionMaterial;
    }
    
    public RaycastSelector(@Nonnull final RaycastSelector other) {
        this.blockTagIndex = Integer.MIN_VALUE;
        this.offset = other.offset;
        this.distance = other.distance;
        this.blockTagIndex = other.blockTagIndex;
        this.ignoreFluids = other.ignoreFluids;
        this.ignoreEmptyCollisionMaterial = other.ignoreEmptyCollisionMaterial;
    }
    
    @Nonnull
    public static RaycastSelector deserialize(@Nonnull final ByteBuf buf, final int offset) {
        final RaycastSelector obj = new RaycastSelector();
        final byte nullBits = buf.getByte(offset);
        if ((nullBits & 0x1) != 0x0) {
            obj.offset = Vector3f.deserialize(buf, offset + 1);
        }
        obj.distance = buf.getIntLE(offset + 13);
        obj.blockTagIndex = buf.getIntLE(offset + 17);
        obj.ignoreFluids = (buf.getByte(offset + 21) != 0);
        obj.ignoreEmptyCollisionMaterial = (buf.getByte(offset + 22) != 0);
        return obj;
    }
    
    public static int computeBytesConsumed(@Nonnull final ByteBuf buf, final int offset) {
        return 23;
    }
    
    @Override
    public int serialize(@Nonnull final ByteBuf buf) {
        final int startPos = buf.writerIndex();
        byte nullBits = 0;
        if (this.offset != null) {
            nullBits |= 0x1;
        }
        buf.writeByte(nullBits);
        if (this.offset != null) {
            this.offset.serialize(buf);
        }
        else {
            buf.writeZero(12);
        }
        buf.writeIntLE(this.distance);
        buf.writeIntLE(this.blockTagIndex);
        buf.writeByte(this.ignoreFluids ? 1 : 0);
        buf.writeByte(this.ignoreEmptyCollisionMaterial ? 1 : 0);
        return buf.writerIndex() - startPos;
    }
    
    @Override
    public int computeSize() {
        return 23;
    }
    
    public static ValidationResult validateStructure(@Nonnull final ByteBuf buffer, final int offset) {
        if (buffer.readableBytes() - offset < 23) {
            return ValidationResult.error("Buffer too small: expected at least 23 bytes");
        }
        return ValidationResult.OK;
    }
    
    public RaycastSelector clone() {
        final RaycastSelector copy = new RaycastSelector();
        copy.offset = ((this.offset != null) ? this.offset.clone() : null);
        copy.distance = this.distance;
        copy.blockTagIndex = this.blockTagIndex;
        copy.ignoreFluids = this.ignoreFluids;
        copy.ignoreEmptyCollisionMaterial = this.ignoreEmptyCollisionMaterial;
        return copy;
    }
    
    @Override
    public boolean equals(final Object obj) {
        if (this == obj) {
            return true;
        }
        if (obj instanceof final RaycastSelector other) {
            return Objects.equals(this.offset, other.offset) && this.distance == other.distance && this.blockTagIndex == other.blockTagIndex && this.ignoreFluids == other.ignoreFluids && this.ignoreEmptyCollisionMaterial == other.ignoreEmptyCollisionMaterial;
        }
        return false;
    }
    
    @Override
    public int hashCode() {
        return Objects.hash(this.offset, this.distance, this.blockTagIndex, this.ignoreFluids, this.ignoreEmptyCollisionMaterial);
    }
}
