// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.protocol.packets.player;

import java.util.Objects;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import javax.annotation.Nonnull;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.protocol.Packet;

public class SetGameMode implements Packet
{
    public static final int PACKET_ID = 101;
    public static final boolean IS_COMPRESSED = false;
    public static final int NULLABLE_BIT_FIELD_SIZE = 0;
    public static final int FIXED_BLOCK_SIZE = 1;
    public static final int VARIABLE_FIELD_COUNT = 0;
    public static final int VARIABLE_BLOCK_START = 1;
    public static final int MAX_SIZE = 1;
    @Nonnull
    public GameMode gameMode;
    
    @Override
    public int getId() {
        return 101;
    }
    
    public SetGameMode() {
        this.gameMode = GameMode.Adventure;
    }
    
    public SetGameMode(@Nonnull final GameMode gameMode) {
        this.gameMode = GameMode.Adventure;
        this.gameMode = gameMode;
    }
    
    public SetGameMode(@Nonnull final SetGameMode other) {
        this.gameMode = GameMode.Adventure;
        this.gameMode = other.gameMode;
    }
    
    @Nonnull
    public static SetGameMode deserialize(@Nonnull final ByteBuf buf, final int offset) {
        final SetGameMode obj = new SetGameMode();
        obj.gameMode = GameMode.fromValue(buf.getByte(offset + 0));
        return obj;
    }
    
    public static int computeBytesConsumed(@Nonnull final ByteBuf buf, final int offset) {
        return 1;
    }
    
    @Override
    public void serialize(@Nonnull final ByteBuf buf) {
        buf.writeByte(this.gameMode.getValue());
    }
    
    @Override
    public int computeSize() {
        return 1;
    }
    
    public static ValidationResult validateStructure(@Nonnull final ByteBuf buffer, final int offset) {
        if (buffer.readableBytes() - offset < 1) {
            return ValidationResult.error("Buffer too small: expected at least 1 bytes");
        }
        return ValidationResult.OK;
    }
    
    public SetGameMode clone() {
        final SetGameMode copy = new SetGameMode();
        copy.gameMode = this.gameMode;
        return copy;
    }
    
    @Override
    public boolean equals(final Object obj) {
        if (this == obj) {
            return true;
        }
        if (obj instanceof final SetGameMode other) {
            return Objects.equals(this.gameMode, other.gameMode);
        }
        return false;
    }
    
    @Override
    public int hashCode() {
        return Objects.hash(this.gameMode);
    }
}
