// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.protocol.packets.window;

import java.util.Objects;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import javax.annotation.Nonnull;

public class SetActiveAction extends WindowAction
{
    public static final int NULLABLE_BIT_FIELD_SIZE = 0;
    public static final int FIXED_BLOCK_SIZE = 1;
    public static final int VARIABLE_FIELD_COUNT = 0;
    public static final int VARIABLE_BLOCK_START = 1;
    public static final int MAX_SIZE = 1;
    public boolean state;
    
    public SetActiveAction() {
    }
    
    public SetActiveAction(final boolean state) {
        this.state = state;
    }
    
    public SetActiveAction(@Nonnull final SetActiveAction other) {
        this.state = other.state;
    }
    
    @Nonnull
    public static SetActiveAction deserialize(@Nonnull final ByteBuf buf, final int offset) {
        final SetActiveAction obj = new SetActiveAction();
        obj.state = (buf.getByte(offset + 0) != 0);
        return obj;
    }
    
    public static int computeBytesConsumed(@Nonnull final ByteBuf buf, final int offset) {
        return 1;
    }
    
    @Override
    public int serialize(@Nonnull final ByteBuf buf) {
        final int startPos = buf.writerIndex();
        buf.writeByte(this.state ? 1 : 0);
        return buf.writerIndex() - startPos;
    }
    
    @Override
    public int computeSize() {
        return 1;
    }
    
    public static ValidationResult validateStructure(@Nonnull final ByteBuf buffer, final int offset) {
        if (buffer.readableBytes() - offset < 1) {
            return ValidationResult.error("Buffer too small: expected at least 1 bytes");
        }
        return ValidationResult.OK;
    }
    
    public SetActiveAction clone() {
        final SetActiveAction copy = new SetActiveAction();
        copy.state = this.state;
        return copy;
    }
    
    @Override
    public boolean equals(final Object obj) {
        if (this == obj) {
            return true;
        }
        if (obj instanceof final SetActiveAction other) {
            return this.state == other.state;
        }
        return false;
    }
    
    @Override
    public int hashCode() {
        return Objects.hash(this.state);
    }
}
