// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.core.command.commands.player.camera;

import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.ServerCameraSettings;
import com.hypixel.hytale.protocol.packets.camera.SetServerCamera;
import com.hypixel.hytale.protocol.ClientCameraView;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;

public class PlayerCameraResetCommand extends AbstractTargetPlayerCommand
{
    @Nonnull
    private static final Message MESSAGE_COMMANDS_CAMERA_RESET_SUCCESS;
    
    public PlayerCameraResetCommand() {
        super("reset", "server.commands.camera.reset.desc");
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nullable final Ref<EntityStore> sourceRef, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world, @Nonnull final Store<EntityStore> store) {
        playerRef.getPacketHandler().writeNoCache(new SetServerCamera(ClientCameraView.Custom, false, null));
        context.sendMessage(PlayerCameraResetCommand.MESSAGE_COMMANDS_CAMERA_RESET_SUCCESS);
    }
    
    static {
        MESSAGE_COMMANDS_CAMERA_RESET_SUCCESS = Message.translation("server.commands.camera.reset.success");
    }
}
