// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.core.command.commands.player.camera;

import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.packets.camera.SetServerCamera;
import com.hypixel.hytale.protocol.ClientCameraView;
import com.hypixel.hytale.protocol.Vector3f;
import com.hypixel.hytale.protocol.MouseInputType;
import com.hypixel.hytale.protocol.Direction;
import com.hypixel.hytale.protocol.RotationType;
import com.hypixel.hytale.protocol.PositionDistanceOffsetType;
import com.hypixel.hytale.protocol.MovementForceRotationType;
import com.hypixel.hytale.protocol.ServerCameraSettings;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;

public class PlayerCameraTopdownCommand extends AbstractTargetPlayerCommand
{
    @Nonnull
    private static final Message MESSAGE_COMMANDS_CAMERA_TOPDOWN_SUCCESS;
    
    public PlayerCameraTopdownCommand() {
        super("topdown", "server.commands.camera.topdown.desc");
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nullable final Ref<EntityStore> sourceRef, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world, @Nonnull final Store<EntityStore> store) {
        final ServerCameraSettings cameraSettings = new ServerCameraSettings();
        cameraSettings.positionLerpSpeed = 0.2f;
        cameraSettings.rotationLerpSpeed = 0.2f;
        cameraSettings.distance = 20.0f;
        cameraSettings.displayCursor = true;
        cameraSettings.isFirstPerson = false;
        cameraSettings.movementForceRotationType = MovementForceRotationType.Custom;
        cameraSettings.eyeOffset = true;
        cameraSettings.positionDistanceOffsetType = PositionDistanceOffsetType.DistanceOffset;
        cameraSettings.rotationType = RotationType.Custom;
        cameraSettings.rotation = new Direction(0.0f, -1.5707964f, 0.0f);
        cameraSettings.mouseInputType = MouseInputType.LookAtPlane;
        cameraSettings.planeNormal = new Vector3f(0.0f, 1.0f, 0.0f);
        playerRef.getPacketHandler().writeNoCache(new SetServerCamera(ClientCameraView.Custom, true, cameraSettings));
        context.sendMessage(PlayerCameraTopdownCommand.MESSAGE_COMMANDS_CAMERA_TOPDOWN_SUCCESS);
    }
    
    static {
        MESSAGE_COMMANDS_CAMERA_TOPDOWN_SUCCESS = Message.translation("server.commands.camera.topdown.success");
    }
}
