// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.core.modules.collision;

import com.hypixel.hytale.math.vector.Vector3i;

public interface IBlockTracker
{
    Vector3i getPosition(final int p0);
    
    int getCount();
    
    boolean track(final int p0, final int p1, final int p2);
    
    void trackNew(final int p0, final int p1, final int p2);
    
    boolean isTracked(final int p0, final int p1, final int p2);
    
    void untrack(final int p0, final int p1, final int p2);
}
