// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.core.modules.debug.commands;

import com.hypixel.hytale.server.core.modules.debug.DebugUtils;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;

public class DebugShapeClearCommand extends AbstractPlayerCommand
{
    @Nonnull
    private static final Message MESSAGE_COMMANDS_DEBUG_SHAPE_CLEAR_SUCCESS;
    
    public DebugShapeClearCommand() {
        super("clear", "server.commands.debug.shape.clear.desc");
    }
    
    @Override
    protected void execute(@Nonnull final CommandContext context, @Nonnull final Store<EntityStore> store, @Nonnull final Ref<EntityStore> ref, @Nonnull final PlayerRef playerRef, @Nonnull final World world) {
        DebugUtils.clear(world);
        context.sendMessage(DebugShapeClearCommand.MESSAGE_COMMANDS_DEBUG_SHAPE_CLEAR_SUCCESS);
    }
    
    static {
        MESSAGE_COMMANDS_DEBUG_SHAPE_CLEAR_SUCCESS = Message.translation("server.commands.debug.shape.clear.success");
    }
}
