// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.core.modules.entity.system;

import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.server.core.modules.collision.CollisionResult;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.Holder;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.modules.entity.component.CollisionResultComponent;
import com.hypixel.hytale.component.ComponentType;
import javax.annotation.Nonnull;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.system.HolderSystem;

public class PlayerCollisionResultAddSystem extends HolderSystem<EntityStore>
{
    @Nonnull
    private final Query<EntityStore> query;
    @Nonnull
    private final ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType;
    @Nonnull
    private final ComponentType<EntityStore, Player> playerComponentType;
    
    public PlayerCollisionResultAddSystem(@Nonnull final ComponentType<EntityStore, Player> playerComponentType, @Nonnull final ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType) {
        this.collisionResultComponentType = collisionResultComponentType;
        this.playerComponentType = playerComponentType;
        this.query = (Query<EntityStore>)Query.and(playerComponentType, Query.not((Query<Object>)collisionResultComponentType));
    }
    
    @Override
    public void onEntityAdd(@Nonnull final Holder<EntityStore> holder, @Nonnull final AddReason reason, @Nonnull final Store<EntityStore> store) {
        final Player playerComponent = holder.getComponent(this.playerComponentType);
        assert playerComponent != null;
        final CollisionResultComponent collisionResultComponent = new CollisionResultComponent();
        final CollisionResult collisionResult = collisionResultComponent.getCollisionResult();
        collisionResult.setDefaultPlayerSettings();
        collisionResultComponent.resetLocationChange();
        playerComponent.configTriggerBlockProcessing(true, true, collisionResultComponent);
        holder.addComponent(this.collisionResultComponentType, collisionResultComponent);
    }
    
    @Override
    public void onEntityRemoved(@Nonnull final Holder<EntityStore> holder, @Nonnull final RemoveReason reason, @Nonnull final Store<EntityStore> store) {
    }
    
    @Nonnull
    @Override
    public Query<EntityStore> getQuery() {
        return this.query;
    }
}
