// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.flock.corecomponents;

import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.flock.corecomponents.builders.BuilderActionFlockState;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.npc.corecomponents.ActionBase;

public class ActionFlockState extends ActionBase
{
    protected final String state;
    @Nullable
    protected final String subState;
    
    public ActionFlockState(@Nonnull final BuilderActionFlockState builderActionFlockState, @Nonnull final BuilderSupport support) {
        super(builderActionFlockState);
        final String[] split = builderActionFlockState.getState(support).split("\\.");
        this.state = split[0];
        this.subState = ((split.length > 1 && split[1] != null && !split[1].isEmpty()) ? split[1] : null);
    }
    
    @Override
    public boolean execute(@Nonnull final Ref<EntityStore> ref, @Nonnull final Role role, final InfoProvider sensorInfo, final double dt, @Nonnull final Store<EntityStore> store) {
        super.execute(ref, role, sensorInfo, dt, store);
        role.getStateSupport().flockSetState(ref, this.state, this.subState, store);
        return true;
    }
}
