// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.flock.corecomponents.builders;

import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.google.gson.JsonElement;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.flock.corecomponents.ActionFlockLeave;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;

public class BuilderActionFlockLeave extends BuilderActionBase
{
    @Nonnull
    @Override
    public ActionFlockLeave build(final BuilderSupport builderSupport) {
        return new ActionFlockLeave(this);
    }
    
    @Nonnull
    @Override
    public BuilderActionFlockLeave readConfig(final JsonElement data) {
        return this;
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Leave flock.";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return "NPC leaves flock currently in. Does nothing when not in flock.";
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.Stable;
    }
}
