// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents;

import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.instructions.Action;

public abstract class ActionBase extends AnnotatedComponentBase implements Action
{
    protected boolean once;
    protected boolean triggered;
    protected boolean active;
    
    public ActionBase(@Nonnull final BuilderActionBase builderActionBase) {
        this.once = builderActionBase.isOnce();
    }
    
    @Override
    public boolean canExecute(@Nonnull final Ref<EntityStore> ref, @Nonnull final Role role, final InfoProvider sensorInfo, final double dt, @Nonnull final Store<EntityStore> store) {
        return !this.once || !this.triggered;
    }
    
    @Override
    public boolean execute(@Nonnull final Ref<EntityStore> ref, @Nonnull final Role role, final InfoProvider sensorInfo, final double dt, @Nonnull final Store<EntityStore> store) {
        this.setOnce();
        return true;
    }
    
    @Override
    public void activate(final Role role, final InfoProvider infoProvider) {
        this.active = true;
    }
    
    @Override
    public void deactivate(final Role role, final InfoProvider infoProvider) {
        this.active = false;
    }
    
    @Override
    public boolean isActivated() {
        return this.active;
    }
    
    @Override
    public boolean isTriggered() {
        return this.triggered;
    }
    
    @Override
    public void clearOnce() {
        this.triggered = false;
    }
    
    @Override
    public void setOnce() {
        this.triggered = true;
    }
    
    @Override
    public boolean processDelay(final float dt) {
        return true;
    }
}
