// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders;

import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderBase;
import java.util.Objects;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleArrayValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.asset.ParticleSystemExistsValidator;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionSpawnParticles;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.holder.NumberArrayHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;

public class BuilderActionSpawnParticles extends BuilderActionBase
{
    protected final AssetHolder particleSystem;
    protected final DoubleHolder range;
    protected final NumberArrayHolder offset;
    
    public BuilderActionSpawnParticles() {
        this.particleSystem = new AssetHolder();
        this.range = new DoubleHolder();
        this.offset = new NumberArrayHolder();
    }
    
    @Nonnull
    @Override
    public ActionSpawnParticles build(@Nonnull final BuilderSupport builderSupport) {
        return new ActionSpawnParticles(this, builderSupport);
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Spawn particle system visible within a given range with an offset relative to npc heading";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return this.getShortDescription();
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.WorkInProgress;
    }
    
    @Nonnull
    @Override
    public BuilderActionSpawnParticles readConfig(@Nonnull final JsonElement data) {
        this.requireAsset(data, "ParticleSystem", this.particleSystem, ParticleSystemExistsValidator.required(), BuilderDescriptorState.Stable, "Particle system to spawn", null);
        this.getDouble(data, "Range", this.range, 75.0, DoubleSingleValidator.greater0(), BuilderDescriptorState.Stable, "Maximum visibility range", null);
        this.getVector3d(data, "Offset", this.offset, null, null, BuilderDescriptorState.Stable, "Offset relative to footpoint in view direction of NPC", null);
        return this;
    }
    
    public String getParticleSystem(@Nonnull final BuilderSupport support) {
        return this.particleSystem.get(support.getExecutionContext());
    }
    
    public double getRange(final BuilderSupport support) {
        return this.range.get(support.getExecutionContext());
    }
    
    public Vector3d getOffset(final BuilderSupport support) {
        final double[] value = this.offset.get(support.getExecutionContext());
        final Vector3d zero = Vector3d.ZERO;
        Objects.requireNonNull(zero);
        return BuilderBase.createVector3d(value, zero::clone);
    }
}
