// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.entity.builders;

import com.hypixel.hytale.server.npc.role.support.WorldSupport;
import java.util.function.Function;
import com.hypixel.hytale.server.npc.asset.builder.validators.TagSetExistsValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleArrayValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSequenceValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.IntArrayValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.IntSequenceValidator;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.corecomponents.entity.SensorCount;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.asset.builder.holder.NumberArrayHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;

public class BuilderSensorCount extends BuilderSensorBase
{
    protected final NumberArrayHolder count;
    protected final NumberArrayHolder range;
    protected String[] includeGroups;
    protected String[] excludeGroups;
    
    public BuilderSensorCount() {
        this.count = new NumberArrayHolder();
        this.range = new NumberArrayHolder();
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Check if there is a certain number of NPCs or players within a specific range";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return "Check if there is a certain number of NPCs or players within a specific range";
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.Stable;
    }
    
    @Nonnull
    @Override
    public SensorCount build(@Nonnull final BuilderSupport builderSupport) {
        return new SensorCount(this, builderSupport);
    }
    
    @Nonnull
    @Override
    public Builder<Sensor> readConfig(@Nonnull final JsonElement data) {
        this.requireIntRange(data, "Count", this.count, IntSequenceValidator.betweenWeaklyMonotonic(0, Integer.MAX_VALUE), BuilderDescriptorState.Stable, "Specifies the allowed number of entities (inclusive)", null);
        this.requireDoubleRange(data, "Range", this.range, DoubleSequenceValidator.betweenWeaklyMonotonic(0.0, Double.MAX_VALUE), BuilderDescriptorState.Stable, "Range to find entities in (inclusive)", null);
        this.getAssetArray(data, "IncludeGroups", t -> this.includeGroups = t, null, null, TagSetExistsValidator.withConfig(AssetValidator.ListCanBeEmpty), BuilderDescriptorState.Stable, "Match for NPCs in these groups", null);
        this.getAssetArray(data, "ExcludeGroups", t -> this.excludeGroups = t, null, null, TagSetExistsValidator.withConfig(AssetValidator.ListCanBeEmpty), BuilderDescriptorState.Stable, "Never match NPCs in these groups", null);
        return this;
    }
    
    public int[] getCount(@Nonnull final BuilderSupport builderSupport) {
        return this.count.getIntArray(builderSupport.getExecutionContext());
    }
    
    public double[] getRange(@Nonnull final BuilderSupport builderSupport) {
        return this.range.get(builderSupport.getExecutionContext());
    }
    
    public int[] getIncludeGroups() {
        return WorldSupport.createTagSetIndexArray(this.includeGroups);
    }
    
    public int[] getExcludeGroups() {
        return WorldSupport.createTagSetIndexArray(this.excludeGroups);
    }
}
