// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.interaction.builders;

import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import java.util.EnumSet;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleRangeValidator;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.corecomponents.interaction.SensorCanInteract;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.asset.type.attitude.Attitude;
import com.hypixel.hytale.server.npc.asset.builder.holder.EnumSetHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.FloatHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;

public class BuilderSensorCanInteract extends BuilderSensorBase
{
    protected final FloatHolder viewSector;
    protected final EnumSetHolder<Attitude> attitudes;
    
    public BuilderSensorCanInteract() {
        this.viewSector = new FloatHolder();
        this.attitudes = new EnumSetHolder<Attitude>();
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Checks whether or not the player being iterated by the interaction instruction can interact with this NPC";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return this.getShortDescription();
    }
    
    @Nonnull
    @Override
    public Sensor build(@Nonnull final BuilderSupport builderSupport) {
        return new SensorCanInteract(this, builderSupport);
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.Stable;
    }
    
    @Nonnull
    @Override
    public Builder<Sensor> readConfig(@Nonnull final JsonElement data) {
        this.getFloat(data, "ViewSector", this.viewSector, 0.0, DoubleRangeValidator.between(0.0, 360.0), BuilderDescriptorState.Stable, "View sector to test the player in", null);
        this.getEnumSet(data, "Attitudes", this.attitudes, Attitude.class, (EnumSet<Attitude>)EnumSet.of(Attitude.NEUTRAL, Attitude.FRIENDLY, (E)Attitude.REVERED), BuilderDescriptorState.Stable, "A set of attitudes to match", null);
        this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
        return this;
    }
    
    public float getViewSectorRadians(@Nonnull final BuilderSupport builderSupport) {
        return 0.017453292f * this.viewSector.get(builderSupport.getExecutionContext());
    }
    
    public EnumSet<Attitude> getAttitudes(@Nonnull final BuilderSupport support) {
        return this.attitudes.get(support.getExecutionContext());
    }
}
