// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.movement;

import com.hypixel.hytale.server.core.entity.movement.MovementStatesComponent;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.corecomponents.ActionBase;

public class ActionCrouch extends ActionBase
{
    private final boolean crouching;
    
    public ActionCrouch(@Nonnull final BuilderActionBase builderActionBase, final boolean crouching) {
        super(builderActionBase);
        this.crouching = crouching;
    }
    
    @Override
    public boolean execute(@Nonnull final Ref<EntityStore> ref, @Nonnull final Role role, final InfoProvider sensorInfo, final double dt, @Nonnull final Store<EntityStore> store) {
        super.execute(ref, role, sensorInfo, dt, store);
        final MovementStatesComponent movementStatesComponent = store.getComponent(ref, MovementStatesComponent.getComponentType());
        if (movementStatesComponent != null) {
            movementStatesComponent.getMovementStates().crouching = this.crouching;
        }
        return true;
    }
}
