// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.movement.builders;

import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionWanderBase;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleValidator;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionWanderInRect;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;

public class BuilderBodyMotionWanderInRect extends BuilderBodyMotionWanderBase
{
    protected double width;
    protected double depth;
    
    @Nonnull
    @Override
    public BodyMotionWanderInRect build(@Nonnull final BuilderSupport builderSupport) {
        super.build(builderSupport);
        return new BodyMotionWanderInRect(this, builderSupport);
    }
    
    @Nonnull
    @Override
    public String getShortDescription() {
        return "Random movement in rectangle around spawn position";
    }
    
    @Nonnull
    @Override
    public String getLongDescription() {
        return "Random movement in short linear pieces inside rectangle around spawn position.";
    }
    
    @Nonnull
    @Override
    public BuilderDescriptorState getBuilderDescriptorState() {
        return BuilderDescriptorState.Stable;
    }
    
    @Nonnull
    @Override
    public BuilderBodyMotionWanderInRect readConfig(@Nonnull final JsonElement data) {
        this.getDouble(data, "Width", w -> this.width = w, 10.0, DoubleSingleValidator.greater0(), BuilderDescriptorState.Stable, "Rectangle width", null);
        this.getDouble(data, "Depth", d -> this.depth = d, 10.0, DoubleSingleValidator.greater0(), BuilderDescriptorState.Stable, "Rectangle depth", null);
        return this;
    }
    
    public double getWidth() {
        return this.width;
    }
    
    public double getDepth() {
        return this.depth;
    }
}
