// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.corecomponents.utility;

import com.hypixel.hytale.server.npc.util.IAnnotatedComponent;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.server.npc.movement.controllers.MotionController;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.npc.sensorinfo.IPositionProvider;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.role.support.DebugSupport;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.utility.builders.BuilderSensorAdjustPosition;
import com.hypixel.hytale.server.npc.sensorinfo.PositionProvider;
import javax.annotation.Nonnull;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import com.hypixel.hytale.server.npc.util.IAnnotatedComponentCollection;
import com.hypixel.hytale.server.npc.corecomponents.SensorBase;

public class SensorAdjustPosition extends SensorBase implements IAnnotatedComponentCollection
{
    protected final Sensor sensor;
    @Nonnull
    protected final Vector3d offset;
    protected final PositionProvider positionProvider;
    
    public SensorAdjustPosition(@Nonnull final BuilderSensorAdjustPosition builder, @Nonnull final BuilderSupport support, final Sensor sensor) {
        super(builder);
        this.positionProvider = new PositionProvider();
        this.sensor = sensor;
        this.offset = builder.getOffset(support);
    }
    
    @Override
    public boolean matches(@Nonnull final Ref<EntityStore> ref, @Nonnull final Role role, final double dt, @Nonnull final Store<EntityStore> store) {
        if (!super.matches(ref, role, dt, store) || !this.sensor.matches(ref, role, dt, store)) {
            this.positionProvider.clear();
            final DebugSupport debugSupport = role.getDebugSupport();
            if (debugSupport.isTraceSensorFails()) {
                debugSupport.setLastFailingSensor(this.sensor);
            }
            return false;
        }
        final InfoProvider sensorInfo = this.sensor.getSensorInfo();
        if (sensorInfo == null) {
            return false;
        }
        final IPositionProvider otherPositionProvider = sensorInfo.getPositionProvider();
        final double x = otherPositionProvider.getX() + this.offset.x;
        final double y = otherPositionProvider.getY() + this.offset.y;
        final double z = otherPositionProvider.getZ() + this.offset.z;
        this.positionProvider.setTarget(x, y, z);
        return true;
    }
    
    @Override
    public InfoProvider getSensorInfo() {
        return this.positionProvider;
    }
    
    @Override
    public void registerWithSupport(final Role role) {
        this.sensor.registerWithSupport(role);
    }
    
    @Override
    public void motionControllerChanged(@Nullable final Ref<EntityStore> ref, @Nonnull final NPCEntity npcComponent, final MotionController motionController, @Nullable final ComponentAccessor<EntityStore> componentAccessor) {
        this.sensor.motionControllerChanged(ref, npcComponent, motionController, componentAccessor);
    }
    
    @Override
    public void loaded(final Role role) {
        this.sensor.loaded(role);
    }
    
    @Override
    public void spawned(final Role role) {
        this.sensor.spawned(role);
    }
    
    @Override
    public void unloaded(final Role role) {
        this.sensor.unloaded(role);
    }
    
    @Override
    public void removed(final Role role) {
        this.sensor.removed(role);
    }
    
    @Override
    public void teleported(final Role role, final World from, final World to) {
        this.sensor.teleported(role, from, to);
    }
    
    @Override
    public void done() {
        this.sensor.done();
    }
    
    @Override
    public int componentCount() {
        return 1;
    }
    
    @Override
    public IAnnotatedComponent getComponent(final int index) {
        if (index >= this.componentCount()) {
            throw new IndexOutOfBoundsException();
        }
        return this.sensor;
    }
    
    @Override
    public void setContext(final IAnnotatedComponent parent, final int index) {
        super.setContext(parent, index);
        this.sensor.setContext(this, index);
    }
}
