// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.npc.instructions;

import com.hypixel.hytale.component.Store;
import javax.annotation.Nullable;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.role.Role;
import javax.annotation.Nonnull;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.npc.util.IComponentExecutionControl;
import com.hypixel.hytale.server.npc.util.IAnnotatedComponent;

public interface Action extends RoleStateChange, IAnnotatedComponent, IComponentExecutionControl
{
    public static final Action[] EMPTY_ARRAY = new Action[0];
    
    boolean canExecute(@Nonnull final Ref<EntityStore> p0, @Nonnull final Role p1, @Nullable final InfoProvider p2, final double p3, @Nonnull final Store<EntityStore> p4);
    
    boolean execute(@Nonnull final Ref<EntityStore> p0, @Nonnull final Role p1, @Nullable final InfoProvider p2, final double p3, @Nonnull final Store<EntityStore> p4);
    
    void activate(final Role p0, final InfoProvider p1);
    
    void deactivate(final Role p0, final InfoProvider p1);
    
    boolean isActivated();
}
