// 
// Decompiled by Procyon v0.6.0
// 

package com.hypixel.hytale.server.worldgen.chunk;

import com.hypixel.hytale.server.worldgen.biome.Biome;
import com.hypixel.hytale.server.worldgen.zone.ZoneGeneratorResult;

public class ZoneBiomeResult
{
    public ZoneGeneratorResult zoneResult;
    public Biome biome;
    public double heightThresholdContext;
    public double heightmapNoise;
    
    public ZoneBiomeResult() {
    }
    
    public ZoneBiomeResult(final ZoneGeneratorResult zoneResult, final Biome biome, final double heightThresholdContext, final double heightmapNoise) {
        this.zoneResult = zoneResult;
        this.biome = biome;
        this.heightThresholdContext = heightThresholdContext;
        this.heightmapNoise = heightmapNoise;
    }
    
    public ZoneGeneratorResult getZoneResult() {
        return this.zoneResult;
    }
    
    public void setZoneResult(final ZoneGeneratorResult zoneResult) {
        this.zoneResult = zoneResult;
    }
    
    public Biome getBiome() {
        return this.biome;
    }
    
    public void setBiome(final Biome biome) {
        this.biome = biome;
    }
    
    public double getHeightThresholdContext() {
        return this.heightThresholdContext;
    }
    
    public void setHeightThresholdContext(final double heightThresholdContext) {
        this.heightThresholdContext = heightThresholdContext;
    }
    
    public double getHeightmapNoise() {
        return this.heightmapNoise;
    }
    
    public void setHeightmapNoise(final double heightmapNoise) {
        this.heightmapNoise = heightmapNoise;
    }
}
